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Madden NFL 09 All-Play | Madden NFL 09 All-Play |
| Written by dark moogle | ||||||||||||
| Sunday, 26 October 2008 | ||||||||||||
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It doesn’t take a genius to know that American Football does not sit well with non-American nations with their own sporting codes. Even the few who can wrap their head around all the details of this foreign sport can still have trouble finding a way to get into what is considered one of the most complicated series out there in terms of gameplay options and controls. For the series 20th anniversary EA Tiburon are trying to bring a new generation of football fanatics to the field with Madden 09 All-Play.
While the main game modes seem to be a ‘ctrl c + ctrl v’ those previously mentioned colourful Wii extras are what Tiburon hope will bring a new audience to the Madden series. The new 5 on 5 game mode removes almost all elements of the real game. Touchdowns are only worth 1 point; there are only 4 plays available for offence and defense, and everyone has giant bobble heads. While this does nothing to help teach newcomers about the sport, it is a fun arcade-like alternative for about 10 minutes.
Once you wrap your head around the smaller details and pre snap options the game becomes extremely enjoyable. Flick the Wiimote up to snap the ball and begin your play, target your intended receiver with the D pad and move the Wiimote down to make the pass. Catching is done by raising the Wiimote and Nunchuck upwards, usually followed by run with the anagloue stick and using basic movements to push off oncoming tackles. The best part of the controls are definitely the single new addition called ‘Call Your Shot’ giving the player the option to draw new pass routes just before snapping the ball. Tiburon should be pat themselves on the back for finding a new gameplay mechanic that works on the Wii and really makes Madden 09 feel like it was made for the console.
Presentation for the most part is identical to previous Wii Madden games, which means slightly improved PS2 quality is the norm here. Colours appear brighter and fuller, and some new animations are thrown in but to the untrained eye it would be hard to spot the difference. There are still plenty of visual quirks to pick up, but they never hamper on the experience. Commentary is accurate for the most part, although repetition rears its ugly head very quickly when you hear the same lines about how you frequently fumble the ball on the third down.
Platform reviewed: Wii
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